I read the reviews and expected a great game. UI can be frustrating, but my biggest gripe is the dialog. I want to play a game, not listen to poorly written one liners.
I read the reviews and expected a great game. UI can be frustrating, but my biggest gripe is the dialog. I want to play a game, not listen to poorly written one liners.
I used to play this over and over on the CDs. I even owned the soundtrack! So happy I can relive this journey on my iPhone! I wont be sleeping this weekend! Woo!
I had such good memories playing this game when I was a kid. The stories and characters stuck with me after 15 years. If you loved adventures games growing up you will love The Longest Journey.
I played this game back when it come out for PC; it was massive and took 4 CDs to install! The story is incredible and truly epic. It does take hours to play, and Im truly glad it has been remastered for iOS. That said, Im very disappointed in the lack of an updated UI. To make this accessible to todays gamers (myself included), it wont work without a modern interface. I love the game, and the UI is incredibly frustrating. Check out Republique, or the Drawn games iOS ports for inspiration. Radial menus and more intuitive ways to control the environment would be great! Four stars...for now :)
I had been meaning to play this game after playing Dreamfall, and it worked perfectly on the iPad. I was a little worried about the UI after reading some of the bad reviews, but it turns out that they just dont know how to play the game. You can drag your finger along the screen to see what can be interacted with, so you dont have to just tap everywhere. The only control issue I had was once I got stuck by another character and was not able to move, but I managed to get away after a minute or so. The touch controls are perfect, and I would recommend this to anybody that likes Point and Click Adventures and/or wants to try the original before playing the new games.
Its a great port. Except that the game is stretched to fit the screen!
I was really enjoying this game, but Ive gotten trapped in this stupid subway key glitch and I cant get out of it. I even replayed the game up to that point to see if I could fix it by putting objects together in a different order. Didnt work. So Im that poor sucker who cant get past level two because of a dumb glitch in the game. Youd think the would have fixed it in the 11 years since it came up in the first release. I will happily revise this review if the glitch is addressed. I want to like this game--everything else about it promises to be great.
The Longest Journey is one of the greatest games of all time, but this "remastered" version is hardly that. As a mobile port, its sloppy, and suffers from some terrible UI decisions. The cursor is gone, so its much more difficult to find objects you can interact with - particularly since many smaller items will be obscured by your finger. Dragging items in the inventory is quirky and unreliable, and again, the items no longer glow when you hover over an item or place that it can interact with. This makes many puzzles infinitely more frustrating if you already know the solutions, and potentially impossible if you dont. Worse, dialog options arent listed in a vertical, scrollable list as youd expect... instead if there are more than 3 options, you have to swipe left/right to see more, but there isnt any indicator or even animation that lets you know thats how it works. Speaking of dialog, it appears that a good chunk has been removed.
The game is interesting, but I find the UI maddening. It is hard to figure out where the exits are or what can be clicked on (not a problem, apparently, in the original). The dialog seems buggy, for example I am trapped in the temple (but foxmajik’s review promises a way out), April sometimes asks “can I ask you more about…”, is told yes, and then has nothing to ask, often the same dialog options come up over and over even after being asked and answered. Motion is painfully slow by default. Double clicking speeds it up some, and sometimes teleports, which is nice when it works, but it seems unreliable. I find it can be maddeningly difficult to accomplish anything with inventory items even if I know exactly what I want to do. The rule is to click on the thing you want to act on, but if you click in slightly the wrong place (and there is no feedback) then April moves instead — usually well away from where you need her to be. I’ve played several point and click adventures that were better designed (e.g. Lost City), though none as ambitious.
I look at the featured games from Apple thinking they may have tried them! This game is aweful! Wth???
The longest journey is my all time favorite adventure game and this is a great port graphics are improved controls are good and no in app purchases or crashing runs flawlessly on my iPod touch 5th generation
This is one of my favourite games of all time! Its one of those games that makes you feel special for playing it. The story is great! I changed my rating to 5 stars. After playing the first two chapter, I really dont see anything wrong with the UI.
Unlike many reviewers, I have never played this game before so Im a clean slate regarding UI issues. My comments go to modern iOS apps and the ubiquitous availability of iCloud. I am frustrated that my progress is forced to stay with the device I play on. If I pick up my iPhone after progressing on the iPad, I have no ability to load the save from iCloud to be able to continue. Although the story, graphics, and audio are sourced from a decade ago, developers need to be mindful when bringing a classic back to life on a modern, intuitive platform like iOS. I docked one star for lack of iCloud support. I docked an additional star for similar reasons as mentioned by veterans concerning dialog choices (must swipe to access others). I think it is very important to take advantage of iOS, spend the time to create an app worthy of the platform versus attempting to shim a square peg in a round hole. For the money, I have no issues paying for the app provided the experience was to my expectations for a quality iOS app. SquareEnix has done a very good job adapting its line of games to new platforms. This app begs for the same treatment.
I played this years if not decades ago on the PC. Its a great port to iOS. You get lost in a beautiful world - no, two. Skip the dialogues if you are not into stories, but the puzzles and the overall plot are amazing. Very original. If you are stuck, there are walkthroughs on the web.
When they say longest journey, they mean it. Its like being trapped at a party with 100 of the most boring long winded people imaginable. You literally DO almost nothing in this game except talk to people and every conversation has to be played in full and goes on forever. I nearly cried with relief when the sailor story faded away to her falling asleep. Im glad they put so much effort into the storyline I just wish they had tried to keep it moving a bit better.
1 star until the devs can fix this. Infinite dialog loop speaking with Charlie. No way to escape the dialog.
The finger and the loss of indicators of an object to explore reduces my enjoyment of this sweet game. Im stuck in Chapter 5 trying to figure out to get the colored vial ingredients into the cauldron, despite walkthroughs created for the PC IU. I need specific details for the Remastered IPhone game. Help!
First: to anybody stuck in the CHARLIE dialogue, you do this: SWIPE your touchscreen to the right/left, it gives you another set of phrases to choose from. But aside from that- I almost just tossed my ipad through the wall, the movement/controls are godawful, and when she DOES walk, its ridiculously slow like shes in slo-mo. ., even though there is on the ipad a skip thing where u double click to run, but why wouldnt these control instructions be IN The options/controls section.I understand its an older game, but the puzzles make no sense, there are very few objects/people/places to interact with (as in to add depth and mood to the story, like baldurs gate)and the dialogue is really really long, and the phrases seem really dated. I guess its because it was from the 90s, but remastered suggests more updated/modern, no? Im looking for Cortez (for the 3rd time) and so far the only slightly interesting part of anything (characters, anything- was the jukebox cutaway cut scene with that creature. I could get past the outdated graphics if the girl was ACTUALLY CONTROLLABLE, but its horribly glitchy, jumpy, or then really slow. I dont think this version should be for ipad until its REALLY adapted for it.
I played this game years ago on the PC and loved it, and was excited to revisit it on iOS, but a word of warning to iPhone 6 Plus owners. The aspect ratio seems automatically stretched out to fit the longer screen, and things look unnaturally and distractingly stretched as a result. Hopefully the developer will release an update that corrects this.
Love this game, and Im excited to see it on iOS. However, the lack of iCloud saving support is a glaring omission. Id also like to see a much better way to view hotspots. Right now its way to easy to accidentally interact with something or move somewhere while trying to find places to click.