The Longest Journey Remastered App Reviews

82 add

WOW!! A beautiful slow "being there" exploration game!

I hate timed, battling, hurling bird kind of games. I LOVE the old point and click games where you get to go wherever you want, talk to whomever you want, and find the story unraveling at your own pace! There are only a few for iPad, (Mysterious Island, Return to Mysterious Island, and a few "almost" adventure games from BigFish that are mostly hidden object games.) I just began this one, and I am already LOVING IT,! If you like to hurry and finish a game.....be on leaderboards as the first one to finish....this probably isnt the game for you. But if you like a well done interactive story, mystery adventure game where the scenery is beautiful, and the voice acting is suburb,.....then get this game. It truly tickles my sense of "wonderment!" And NO, I wasnt paid to write this, nor am I affiliated with the developer.

Confusing controls

Hard to figure out what to do. Right now, I’m stuck looking at a bulletin board, and can’t seem to do anything or leave the bulletin board. I am about to rage quit.

Very good game, bad controls, some glitches

The only reason I didnt give it5 stars for the excellent story telling and very long and original game is because the controls need to be finessed quite a bit for the iPad, and there are some glitches. For example, the pizza box in chapter 11 wont appear unless you give the map to the man in the garage first. Also, if there are two characters close to each other, its possible to get stuck and youll have to restart from a previously saved game to get out of it. Overall though, definitely worth the money for such a good story and original gameplay . Some of the puzzles are hard or not intuitive (I.e. Rubber ducks fishing out a key) so youll probably need the help of an online game walk through when you get stuck.

Enjoyable but be warned....

This game has excess amounts of unnecessary expletives.

Poor port with no facelift

I wonder who this game is meant for? Those of us that played it when it came out? There was hardly anything better looking at the time so the graphics seemed passable. Now, the game looks awful even on a phone screen. Is nostalgia supposed to be a factor? Frankly, I played this game when it came out and I remember nothing from it, it does not stand out from other point and click games that have come out since. It is very very slow by todays standards. Graphics and forgettable story aside, the ui has not been remastered at all. The pc version allowed mouse overs to identify clickable objects, this translates poorly into the touch screen interface.

Ugg

This is stupid I want a refund I spent 2 hours and am still stuck on the same spot

Best adventure game ever. Period.

I love adventure games. Grew up on lucasarts, Sierra, and other similar games. This is the king (or queen?) or them all. Still relevant today. Just played it again for the 4th time on the iPhone. Thank you funcom. A must for the adventure gamer. The pinnacle of them all.

Why the hype?

Ummmm...this should be called the longest (and most boring) journey. Go play lostwinds or limbo....

Excellent port

I wont review the actual game here, since there are countless reviews of it on the web. I would simply like to correct the misinformation of the user who claims they wrote a review that was not by someone paid to write it. All the things he complains about he couldnt find are actually available from the settings in the game where it sends you to a site where it gives you all the tap controls, including the extra dialogue flipping that he couldnt find at first (which should have been obvious anyway, at least to anyone with the IQ of a goat). His complaint about having to click everything instead of mousing over is also wrong. In fact, unlike the PC version, its now easier. You simply have to tap and hold then move the finger across the entire screen while holding it on the screen. This will show you all the areas where you can interact with and you will know what you need to look at without having to click individually on things around the screen. This is without doubt one of the best adventure games ever made so at this price its a bargain. Get it and enjoy it.

Love it

How can people not like this this is so much fun

Disappointed and Offended

I was super excited to get this game. Thinking it was a fun adventure game, I bought it. Right from the start, the character was in her underwear. That wasnt the real issue. There was a highly inappropriate part that I found offensive that I cant repeat. I realize theres a rating, but I have games with that rating that arent bad. I just wanted to warn anyone that gets bugged by that kind of stuff. Thank you.

Priest Bug

I get to the priest and then he says something and Im stuck. Cannot move or talk. Really disappointed for such a pricy game

Grim Fandango and Neverhood Fans will be sorely disappointed

Grim Fandango and Neverhood fans will be sorely disappointed Two games I enjoyed immensely in the past were “The Neverhood Chronicles” (NHC) and “Grim Fandango” (GF). The first was backed by Dreamworks Studios and the second by Lucas Arts. That was over a decade ago and ever since I’ve been looking for point-and-click adventure games as good as either of them. After reading the reviews for The Longest Journey I decided to give it a shot and plonked down my cash and time to buy a copy. I also gave it the benefit of the doubt and invested about 5 hours of game play into it. In comparison, it only took me 10 minutes to get thoroughly engrossed in GF and about 2 minutes to lose myself in NHC. I’m now in Chapter 2 of the game, but I doubt I’ll get much farther because I’m most likely giving up at this point. This game pales in comparison to either of the two games I cited above and if you’re like me, you’ll be wishing you could get back your hours of playing it - I’d much rather have replayed The Neverhood Chronicles or Grim Fandango a second time instead. To be fair - both NHC and GF were developed by major studios - but the fact of the matter is that it shows in the quality of their final products - They have strong hooks, and memorable multidimensional characters. You are drawn into the story early on, and the dialogs (or scenes) are short, witty, pithy and entertaining. They show that considerable work had gone into the production - almost as good as a feature film in which anything less than excellent was edited out! Even the graphics were amazing in these games. OTOH, I find TLJ to be severely wanting in all of these areas - the dialog is highly stilted, conversations are long-winded and boring, what humor the author has tried to inject often looks contrived and unnatural. On top of that, the graphics are quite poor and the set pieces leave much to be desired by way of building a lasting impression. Very amateurish. I doubt if I’ll find the time or commitment to plow through the rest of this tedious story. But I’m happy to be convinced otherwise. Of course, to be utterly fair - I’m not forgetting that both NHC and GF had big bucks and big names backing them. I’m sure George Lucas and Spielberg spared no effort or expense in ensuring the high quality of their deliverables, a luxury that was probably not available to the authors/developers of TLJ - Therefore, my review is not a reflection of the abilities and talents of the developers and authors of TLJ, but only of the quality of the finished product - which ultimately ought to compete on its own merit in an arena where products at least an order of magnitude better are available. BTW, I did go ahead and invest in the sequel to the Neverhood Chronicles (Armikrog) - so I’m looking forward to spending many happy hours of playing that game when it comes out on Sep 8, 2015. I hope this review helps you in making your decision regarding where to spend your hard earned free-time. Cheers.

One of the greatest stories ever told.

I played this game around the time Dreamfall came out, and I’ve forgotten many details of the story, but I did remember how rich it was. This is the only instance of fiction I know of that combines epic magical fantasy folklore and gritty dystopian cyberpunk in one great story, and stays completely true to both genres. I can go on for ages about how much I love this game, but I’ll probably stop now. The latest installation of the series is currently in development thanks to a Kickstarter campaign that was run last year. I can’t wait!

One of my favorite games ever

Im so happy they brought this game to iOS. Everything works smoothly. It loads very quickly, you can easily save at any point in the game, and honestly, I have yet to come across any bugs. Im not sure why other people have complained of UI issues. If you want to find the interactive objects on the screen just hold your finger down and move across the screen. If the dialogue is too slow for you, then read the subtitles and just tap through it. However, youll miss the great voice acting. If you see two or more diamond symbols at the bottom of the dialogue, it means more dialogue options are available if you swipe to the left.

Broken UI elements. :(

I was hoping this would be playable, but it isnt, as you cant mouse over stuff to see if it is an that you can interact with. :(

No voices?

I originally downloaded the game on release and played it and I remember it having full voice acting like the original. Unfortunately life got in the way and I had to abandon it. I picked it up today and there is no sound during gameplay. The sound works fine in cutscenes but there is no music, SFX, or voices. It looks like this game might have been abandoned, but it would be nice to see this fixed.

Not worth the frustration.

Horrible UI. Very slow playing and full of glitches. After a while I deleted the file and swallowed my $4.99.

A Sentimental Favorite

I love “The Longest Journey.” I played through it several times back when it was relatively new. It’s quite extensive, so, you get a lot of bang for your buck. Finding it available for iOS was kind of exciting. After all, the original was always mired in the PC world; as a Mac user, I was forced to use my work PC to play the game. Now, it was available on my iPad. Here is the problem: games do not automatically transfer between platforms, particularly when user input options differ between the platforms. For example, you cannot “hover” on an iOS device. When playing the game on a PC, you can swipe the mouse around the screen and view feedback that indicates that particular objects can be viewed/manipulated. The analog on a touch device is to tap tap tap all around the screen, looking for a response. The problem with the UI comes to a head in the middle of chapter two, when presented with a number of statements to say to a character, while the correct option does not appear on the screen. There is no clue that there are additional options or of how to bring them into play, other than a couple of baffling tiny icons at the bottom of the screen. In the end, the problem is that the software company didn’t actively adapt the program for the new platform. It’s sad, because this game was really a masterpiece, and it has such potential. Apparently, to the software company, it is nothing more than a cash cow, meriting minimal maintenance or improvement. Too bad. Though I’d always recommend someone check this title out.

Still a great game

I played this game about 11 years ago on a PC and was very impressed with the iPad version. Im so glad I didnt listen to the bad reviews and gave it a chance. There arent any broken puzzles or conversation loops - like I read in other reviews. If you have trouble with the controls or get stuck, just Google the solution and dont give up! I didnt have any trouble with the controls at all. Her walk is little slow, but you can hold or tap a few times to make her run. On the PC you could mouse over objects to inspect them, and I like the touch+drag solution for this on the iPad. The graphics are a bit dated, but that doesnt matter. The gameplay and story still pulled me in anyway.

  • send link to app