mediocre port of an interesting game
The game is interesting, but I find the UI maddening. It is hard to figure out where the exits are or what can be clicked on (not a problem, apparently, in the original). The dialog seems buggy, for example I am trapped in the temple (but foxmajik’s review promises a way out), April sometimes asks “can I ask you more about…”, is told yes, and then has nothing to ask, often the same dialog options come up over and over even after being asked and answered.
Motion is painfully slow by default. Double clicking speeds it up some, and sometimes teleports, which is nice when it works, but it seems unreliable.
I find it can be maddeningly difficult to accomplish anything with inventory items even if I know exactly what I want to do. The rule is to click on the thing you want to act on, but if you click in slightly the wrong place (and there is no feedback) then April moves instead — usually well away from where you need her to be.
I’ve played several point and click adventures that were better designed (e.g. Lost City), though none as ambitious.
rradarr about
The Longest Journey Remastered